![]() Gor'Rok and Kroq'Gar aren't bad, but they don't do anything with their units that make their units perform absurdly well like the other two do. ![]() I would say that in general, while Tehenhauin's buffs don't produce units that make battles ridiculously onesided like Tiq'Taq's, Tehenhauin still provides you with what is in my opinion the most cost effective infantry choice in the game. Once you get them to gold rank and fully buffed up, they'll be fighting and killing Loremasters in a 1 v 1 which is just nuts given their cost, speed, and the fact that they have poison. Tiq-Taq is simply overwhelmingly strong with Terradon spam, but Tehenhauin, while in my opinion, not as oppressive in battles, still buffs Red-Crested Skinks to an absurd degree. 95% of the time army losses hits before you run out of ammo, and even when it doesn't, their army is so shattered you can win just by sending in your skink and Tiq'Taq. ![]() Your armies will be able to pretty much wipe every AI army that comes their way without taking more than 4-5 casualties. ![]() The AI basically just stands there and lets you pound down their entire army from the sky with ranged attacks and drop rocks. I dunno, I actually think Tiq'Taq'To is the strongest LM faction simply because you can get a stealth skink chief and then 18 Terradons and the AI simply doesn't bring enough ranged to down your terradons as long as you focus their ranged, and can't apply leadership debuff because the AI can't find the stealth skink.
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